Posts by Ghost

    Date: 14/07/2021


    Thank you for your patience.


    With this patch, we declare Sky-Fighter New Journey as officially released


    This also means we will put more effort into getting rid of the false positive detection of antivirus systems by contacting the respective company behind it.


    Feature


    - Monthly Fame
    -- Increases identical to regular Fame
    -- Is reset to 0 with each Leader Election
    -- Used as requirement for different activity
    --- Requires 200 Monthly Fame to candidate as Leader
    --- Requires 50 Monthly Fame to vote for a Leader


    - World Ranking
    -- Separated into User and Brigade Ranking
    -- User Ranking:
    --- Level category now also sorts by Sky-Level
    --- Added Monthly Fame category
    -- Brigade Ranking:
    --- Added Fame category
    --- Added Monthly Fame category
    -- The own Ranking in now displayed for all categories

    - International Chat =
    -- Similar to the Global Chat
    -- All kind of languages are allowed in there
    -- Can be disabled in the bottom right chat filter settings

    - Paymentwall as Payment Provider
    -- Offers various payment methods like PaySafeCard, Mobile, Bank Transfer based on your Country
    -- Until 20.07.2021 you can get 10% off by using the one-time coupon SF-RELEASED

    - Fasterpay as Payment Provider
    -- Added 10% Bonus on Donate Points to all transactions

    Content

    - Added Boss Armor Box to bosses
    -- Contains one random Boss Armor

    - Added Boss Armor Upgrade Box to goldies
    -- Contains one random item required to upgrade Boss Armors

    - Added recipes to upgrade Boss Armor
    -- Boss Armors can be upgraded from base to V3
    -- Amount of Upgrade items affects the success rate

    - Added new weapon recipes
    -- Requires E14 Hyperfix Legend Weapon
    -- Will result in:
    --- Demon Gatling
    --- Claw of Death
    --- Shining Star
    --- Red Thunder

    Performance

    - Improved the Mixing Info search process

    - Improved handling of errors notified by server

    - Improved and cleaned the Character Info window
    -- Fixed misaligned window elements

    - Improved and cleaned the World Ranking
    -- Fixed misaligned window elements

    Bugfix

    - Fixed an issue where the Discord integration might not have initialized properly

    - Fixed an issue where the Election results notification might be truncated instead of rounded

    - Fixed an issue causing rockets shot by an enemy gear not to show up in specific situations

    - Fixed an issue causing the interaction area of the World Ranking to be calculated incorrectly

    - Fixed an issue where locked buttons could lose their state

    - Fixed an exploit allowing to use the inventory during Skill-Movement.

    - Fixed issues causing skills to get into a bugged state when used by the P.E.T. Skill Socket in specific network conditions

    - Fixed issues causing skills to get into a bugged state when removed by purify and instantly recast

    - Tweaked the skill cooldown management for users with bad network

    Gameplay

    - Increased inability to use Warp-Portal or Mission-Warps after being in PVP up to 10 seconds (was 5 seconds)
    - The cooldown of charging skills will now be properly update if the process was interrupted

    Balance

    - When purified, cleansed skills will become unusable for 1 second


    - Reduced cooldown of MG Purify Skill to 4 minutes (was 5 minutes)


    - Reduced Missile Damage of MG Missile Shot by 2%


    - Reduced Missile Damage of MG Elevation by 2%


    - Reduced BG Reduce Damage cooldown down to 120 seconds (was 180 seconds)


    - Reduced BG Reduce Damage duration down to 60 seconds (was 120 seconds)


    - Reduced AG Ground Acceleration Speed down to 170% (was 200%)


    Interface

    - Enchant costs of non-enchantable items won't be requested anymore in the Laboratory


    - Fixed an issue where mixing info recipes might be shown duplicated


    - Factory result previews are more accurate
    -- Will also show applied Enchants/Fixes
    -- Will also show applied Contours/Effects

    - Improved the Factory notifications
    -- Multiple notifications can be shown the same time
    -- Will explicit notify if the result will contain the Enchants/Fixes of the base

    - Candidate as leader will now give more precise feedback if requirements are missing

    - Vote for a leader will now give more precise feedback if requirements are missing


    - System notifications of skill usage is now more accurate.
    -- Shows Skill-Info on mouseover.


    Shop

    - Added "Purify Protect Card" to WarPoint Shop and Donate Shop
    -- When this item is active, you won't lose MG-Formation-Buffs when being purified.
    -- Other skills will be cleansed regularly

    - Added Mega-Shield Generator (Boss-XL) to Warpoint Shop
    -- Can only be used when wearing a Boss Armor

    - Added Carbon Intensification Coating (Boss-XL) to Warpoint Shop
    -- Can only be used when wearing a Boss Armor

    - Added Level-Up Boost Capsule to Donate Shop
    -- Grants 1 Level Up (100% Experience of the current level)
    -- Usable from level 10 to 99

    - Premium Level Memberships now grants Power Leveling Set Plus (5H)
    -- Gives 50% EXP/DROP/SPI for 5H

    - Added 2 Months Premium Membership to Donate Shop

    - Removed the Regeneration Premium variation from Donate Shop

    - Added 30%, 40%, 50% Enchant Chance Upgrade Cards to Donate Shop

    - Added Swift Enchant Cards
    -- Instantly upgrades equipment from e0 to e10 with a specific card

    Misc

    - Added Sodom FBW time to the Discord Stats

    - Improved Mixing Info recipes management for advanced combination possibility

    Manual Patch:
    Manual Patches

    pageLogo-c858e433.png

    Legend


    Cyan: Final Skill Opening Card Required

    Green: Special Skill Opening Card Required

    Pink: Elite Skill Opening Card Required*


    *Note: You'll need a Strengthening Card to be mixed with a Elite Skill Opening Card in order to upgrade the Elite Skill level.

    M-Gear Skill Tree Cards Required

    Fire Shot Missile Shot Elevation Concentration Defense Up Evasion Up Raging Fire Raging Defense Raging Evasion Heal Target Healing Field Energizing Target
    Level 8 Level 8 Level 7 Level 6 Level 6 Level 6 Level 8 Level 8 Level 8 Level 8 Level 8 Level 8
    Level 9 / 2% increase Level 9 / 2% increase Level 8 / +3% MM, +1.96% prob Level 7 / 3.92% increase Level 7 / 1.97% increase Level 7 / 1.97% increase Level 9 / +5% MM Level 9 / +2.75% def, Level 9 / +2.75% eva, Level 9 / +70 repair Level 9 / +50 repair Level 9 / +100 charge
    Level 10 / 2% increase Level 10 / 2% increase - Level 8 / 3.92% increase Level 8 / 1.96% increase Level 8 / 1.96% increase - - - - - -
    Level 11 / 2% increase Level 11 / 2% increase - - - - - - - - - -
    Level 12 / 2% increase Level 12 / 2% increase - - - - - - - - - -
    Level 13 / 2% increase Level 13/ 2% increase - - - - - - - - - -
    Level 14 / 2% increase - - - - - - - - - - -
    - - - - - - - - - - - -
    TOTAL
    6 Final Skill Opening Card
    TOTAL
    5 Final Skill Opening Card
    TOTAL
    1 Final Skill Opening Card
    TOTAL
    2 Final Skill Opening Card
    TOTAL
    2 Final Skill Opening Card
    TOTAL
    2 Final Skill Opening Card
    TOTAL
    1 Final Skill Opening Card
    TOTAL
    1 Final Skill Opening Card
    TOTAL
    1 Final Skill Opening Card
    TOTAL
    1 Final Skill Opening Card
    TOTAL
    1 Final Skill Opening Card
    TOTAL
    1 Final Skill Opening Card



    Energizing Field Invincible
    Purify Full Recovery
    Level 8 Level 1 Level 1 Level 1
    Level 9 / +60 charge - - Level 2*
    - - - Level 3*
    - - - Level 4*
    - - - -
    TOTAL
    1 Final Skill Opening Card
    TOTAL
    1 Special Skill Opening Card
    TOTAL
    1 Special Skill Opening Card
    TOTAL
    4 Elite Skill Opening Card
    3 Strengthening Card


    M-Gear Skill Tree Cards Required

    25 Final Skill Opening Card

    2 Special Skill Opening Card

    4 Elite Skill Opening Card

    3 Strengthening Card

    pageLogo-c858e433.png

    Legend


    Cyan: Final Skill Opening Card Required

    Green: Special Skill Opening Card Required

    Pink: Elite Skill Opening Card Required*


    *Note: You'll need a Strengthening Card to be mixed with a Elite Skill Opening Card in order to upgrade the Elite Skill level.

    A-Gear Skill Tree Cards Required

    Fire Shot Missile Shot Siege Mode Concentration Defense Up Evasion Up Air Siege Mode Siege Defense Remedy Camouflage Shield Paralyze Hyper Shot
    Level 8 Level 8 Level 8 Level 6 Level 6 Level 6 Level 5 Level 3 Level 6 Level 1 Level 1 Level 1
    Level 9 / 2% increase Level 9 / 2% increase Level 9 / +1 Continuous Fire, -38% MM Level 7 / 3.92% increase Level 7 / 1.97% increase Level 7 / 1.97% increase Level 6 / +6% MM, Level 4 / 4.71% increase Level 7 / +150 Charge - - Level 2*
    Level 10 / 2% increase Level 10 / 2% increase - Level 8 / 3.92% increase Level 8 / 1.96% increase Level 8 / 1.96% increase - - - - - Level 3*
    Level 11 / 2% increase Level 11 / 2% increase - - - - - - - - - Level 4*
    Level 12 / 2% increase Level 12 / 2% increase - - - - - - - - - -
    Level 13 / 2% increase Level 13/ 2% increase - - - - - - - - - -
    Level 14 / 2% increase - - - - - - - - - - -
    - - - - - - - - - - - -
    TOTAL
    6 Final Skill Opening Card
    TOTAL
    5 Final Skill Opening Card
    TOTAL
    1 Final Skill Opening Card
    TOTAL
    2 Final Skill Opening Card
    TOTAL
    2 Final Skill Opening Card
    TOTAL
    2 Final Skill Opening Card
    TOTAL
    1 Final Skill Opening Card
    TOTAL
    1 Final Skill Opening Card
    TOTAL
    1 Final Skill Opening Card
    TOTAL
    1 Special Skill Opening Card
    TOTAL
    1 Special Skill Opening Card
    TOTAL
    4 Elite Skill Opening Card
    3 Strengthening Card


    A-Gear Skill Tree Cards Required

    21 Final Skill Opening Card

    2 Special Skill Opening Card

    4 Elite Skill Opening Card

    3 Strengthening Card

    pageLogo-c858e433.png

    Legend


    Cyan: Final Skill Opening Card Required

    Green: Special Skill Opening Card Required

    Pink: Elite Skill Opening Card Required*


    *Note: You'll need a Strengthening Card to be mixed with a Elite Skill Opening Card in order to upgrade the Elite Skill level.

    B-Gear Skill Tree Cards Required

    Fire Shot Missile Shot Deploy Chaffs Concentration Defense Up Evasion Up Ground Bombing Mode Multi-Target Mode Charge Shot Air Bombing Mode Invisible Big Boom
    Level 8 Level 8 Level 6 Level 6 Level 6 Level 6 Level 8 Level 7 Level 5 Level 6 Level 1 Level 1
    Level 9 / 2% increase Level 9 / 2% increase Level 7 / +100 Effectiveness/Chaff Level 7 / 3.92% increase Level 7 / 1.97% increase Level 7 / 1.97% increase Level 9 / 5% MM increase Level 8 / +1 Target, +2.29 Valid Angle, +5% Adv Radar Range Level 6 / +100% MM, +10% prob Level 7 / +1 missile, -20% MM - Level 2*
    Level 10 / 2% increase Level 10 / 2% increase - Level 8 / 3.92% increase Level 8 / 1.96% increase Level 8 / 1.96% increase - - - - - Level 3*
    Level 11 / 2% increase Level 11 / 2% increase - - - - - - - - - Level 4*
    Level 12 / 2% increase Level 12 / 2% increase - - - - - - - - - -
    Level 13 / 2% increase Level 13/ 2% increase - - - - - - - - - -
    Level 14 / 2% increase - - - - - - - - - - -
    - - - - - - - - - - - -
    TOTAL
    6 Final Skill Opening Card
    TOTAL
    5 Final Skill Opening Card
    TOTAL
    1 Final Skill Opening Card
    TOTAL
    2 Final Skill Opening Card
    TOTAL
    2 Final Skill Opening Card
    TOTAL
    2 Final Skill Opening Card
    TOTAL
    1 Final Skill Opening Card
    TOTAL
    1 Final Skill Opening Card
    TOTAL
    1 Final Skill Opening Card
    TOTAL
    1 Final Skill Opening Card
    TOTAL
    1 Special Skill Opening Card
    TOTAL
    4 Elite Skill Opening Card
    3 Strengthening Card


    B-Gear Skill Tree Cards Required

    22 Final Skill Opening Card

    1 Special Skill Opening Card

    4 Elite Skill Opening Card

    3 Strengthening Card

    pageLogo-c858e433.png

    Legend


    Cyan: Final Skill Opening Card Required

    Green: Special Skill Opening Card Required

    Pink: Elite Skill Opening Card Required*


    *Note: You'll need a Strengthening Card to be mixed with a Elite Skill Opening Card in order to upgrade the Elite Skill level.

    I-Gear Skill Tree Cards Required

    Fire Shot Missile Shot Frenzy Concentration Defense Up Evasion Up Chain Rolling Berserker
    Level 8 Level 8 Level 8 Level 6 Level 6 Level 6 Level 1 Level 1
    Level 9 / 2% increase Level 9 / 2% increase Level 9 / 4% MM increase Level 7 / 3.92% increase Level 7 / 1.97% increase Level 7 / 1.97% increase - Level 2*
    Level 10 / 2% increase Level 10 / 2% increase - Level 8 / 3.92% increase Level 8 / 1.96% increase Level 8 / 1.96% increase - Level 3*
    Level 11 / 2% increase Level 11 / 2% increase - - - - - Level 4*
    Level 12 / 2% increase Level 12 / 2% increase - - - - - -
    Level 13 / 2% increase Level 13/ 2% increase - - - - - -
    Level 14 / 2% increase - - - - - - -
    - - - - - - - -
    TOTAL
    6 Final Skill Opening Card
    TOTAL
    5 Final Skill Opening Card
    TOTAL
    1 Final Skill Opening Card
    TOTAL
    2 Final Skill Opening Card
    TOTAL
    2 Final Skill Opening Card
    TOTAL
    2 Final Skill Opening Card
    TOTAL
    1 Special Skill Opening Card
    TOTAL
    4 Elite Skill Opening Card
    3 Strengthening Card


    I-Gear Skill Tree Cards Required

    18 Final Skill Opening Card

    1 Special Skill Opening Card

    4 Elite Skill Opening Card

    3 Strengthening Card

    pageLogo-c858e433.png

    Pусский

    1 - Разрешается использовать только один аккаунт на человека и ПК. Если на одном ПК играет более одного человека, требуется связаться с администрацией.


    2 - Совместное использование и/или продажа аккаунтов - запрещены.


    3 - Запрещено использование багов, а также любые виды взлома игры.


    4 - Использование модов - допустимо, но только на ваш страх и риск. Исключением являются моды, которые как-либо влияют на игровой процесс.


    5 - Использование макросов для заточки предметов/игры в автоматах - допустимо, но только на свой страх и риск. Любые другие макросы - запрещены.


    6 - Любые уничижительные, расистские, сексистские или вульгарные сообщение - запрещены на любых платформах связанные с Sky-Fighter. Нарушение правила повлекут за собой последствия. Правило также распостраняется на никнеймы персонажей.


    7 - Единственный допустимый язык, разрешенный в чате для лидера, военном и международном чатах - английский.


    8 - Сообщения связанные с торговлей допускаются только в торговом чате.


    9 - Запрещено выдавать себя за администрацию Sky-Fighter или выдавать себя за него.


    10 - Запрещено рекламировать что-либо на любых платформах связанных со Sky-Fighter.


    11 - Необходимо прислушиваться к просьбам администрации.


    12 - Выпрашивание у администрации игровых преимуществ/скидок - может повлечь последствия.


    13 - Если есть сомнения, было ли нарушения правил: окончательное решение принимает администрация.


    14 - Правила могут быть изменены. Об изменениях будет объявлено, но игроки обязаны регулярно проверять наличие изменений.


    15 - При каждом входе в игру или при нахождении на любой платформе связанной со Sky-Fighter - пользователь соглашается с правилами и несет полную ответственность за свой аккаунт.

    pageLogo-c858e433.png



    KB.jpg

    Warp as you would warp to town but to Kahlua Beach instead.

    One time use.

    AB.jpg

    Warp as you would warp to town but to Atus Beach instead.

    One time use.

    RNT.jpg

    Warp as you would warp to town but to Rock's Nest Top instead.

    One time use.

    SSB.jpg

    Warp as you would warp to town but to Sunshine Born instead.

    One time use.

    BC.jpg

    Warp as you would warp to town but to Bark City instead.

    One time use.

    FF.jpg

    Warp as you would warp to town but to Fantasy Flow instead.

    One time use.

    GARKEXPLORATION.jpg

    Warp as you would warp to town but to G-ARK Exploration instead.

    One time use.

    TH.jpg

    Warp as you would warp to town but to Trainings Hall instead.

    One time use.

    BL.jpg

    Warp as you would warp to town but to Barren Land instead.

    One time use.

    DOWNGRADE.jpg

    Use this item in order to protect the item from downgrading.

    Possible outcomes: enchant succeeded / enchant protected.

    25.jpg

    Increase a 25% chance of the base chance.

    Example with a base 60% success chance: 60 + 25% = 75%

    Powerup.jpg

    Item to increase the version level of your armor.

    This works only for armors redeemed from Fantasy Machines.

    PETXP.jpg

    Add the required experience for the P.E.T.s next level.

    Example: if your PET is 90% it will add 10%. If your PET is 25% it will add 75%.

    PETUP.jpg

    Upgrade your P.E.T. from Evo Type to Double Type.

    Double Type offers the possibility to use 2 auto-sockets. No XP or previous sockets will be lost.

    GREENSOCKET.jpg

    This socket will auto-reload ammo, increase the walking speed and alert you from incoming missiles

    You can find more information here: Sky-Fighter Discord Server

    REDSOCKET.jpg

    This socket will auto-charm your gear.

    You can find more information here: Sky-Fighter Discord Server

    BOSSCAN.jpg

    Get notified when a boss is spawned.

    STATCHANGE.jpg

    Freely up or down your stats within 5 minutes.

    Use and downgrade your stats in town only.

    MOVEWEPR.jpg

    Move the prefix from a weapon to another weapon of the same category. Legend items are can't be targets or sources.

    Category is described as kind of weapon [STD, ADV]. Factory order: Target [KEPT] - Move Fix - Source [DESTROYED]

    MOVEWESU.jpg

    Move the sufix from a weapon to another weapon of the same category. Legend items are can't be targets or sources.

    Category is described as kind of weapon [STD, ADV]. Factory order: Target [KEPT] - Move Fix - Source [DESTROYED]

    MOVEARPR.jpg

    Move the prefix from an armor to another armor

    Factory order: Target [KEPT] - Move Fix - Source [DESTROYED]

    MOVEARSU.jpg

    Move the sufix from an armor to another armor

    Factory order: Target [KEPT] - Move Fix - Source [DESTROYED]

    SFARMOR.jpg

    You can obtain your Sky-Fighter armor here.*

    *Chance of obtaining the armor: 10.8%. You'll get the armor of the same gear type you're opening the box from.

    TRANSWE.jpg

    Use the sound, missile appareance and inventory appareance from the source item. Missile trail is not modified.

    Factory order: Target [KEPT] - Move Fix - Source [DESTROYED]

    TRANSMA.jpg

    Use the visual and inventory appareance from the source item.

    Factory order: Target [KEPT] - Move Fix - Source [DESTROYED]


    Note: We do offer more items at the Item Shop, but they're clear as concise.

    Date:

    23.09.2018

    Version:

    5.1.0.2 -> 5.1.0.3

    Start:

    - On the Fly

    End:

    - On the Fly


    [Performance]

    - Several Threading improvements

    - Several Algorithm Improvements


    [Interface]

    - Consistent Ally/Enemy Mark usage on Map Scanner

    Date:

    03.08.2018

    Version:

    5.0.2.1 -> 5.1.0.2

    Start:

    03:00

    End:

    17:00


    [Feature]

    - Adding "/Countdown [Second]" command for Leader/Staff

    -- Automatically starts a countdown on the same map such as all linked maps e.g. for gate rushs

    - Adding "/CountdownAll [Second]" command for Leader/Staff

    -- Similar to the other, but on all maps except cities

    - Adding "/Countdownstop" command for Leader/Staff

    -- Aborts running countdown

    - Gears on war-maps have a dead notification with a 30 second timer

    - Gears being AFK outside of town for more than 2 hours will get disconnected

    - Users Killcount on Monster/Gears are now cached up to 30 minutes

    - Assist Kill

    -- WP is shared with all participants

    -- Killmark is rewarded to the one with killing shot

    - Collision Damage is now applied during PVP

    -- The recent attacker gets the kill if died of collision


    [Performance]

    - Added several Improvements

    - Improved Server Infrastructure

    -- Overworked Server Object Handling like Monsters/Users

    - Further improvement of Threading and Synchronisation

    - Overworked Server Database communication

    -- New threading/synchronisation approaches

    -- New validation/errorhandling

    - Improved Random Generator

    - Ensure usage of STD functions

    - Removed several unused functions

    - Improved Collision Checks for rockets

    - Overworked Effect/Object management

    - Automatic Detection/Validation of on-the-fly Patches

    - Overworked usage of several DirectX Types

    - Overworked Object Synchonisation approaches

    - Improved Animation Timing Algorithm

    - Improved Character Model management


    [Security]

    - Overworked Network System

    -- Using new Cryption Techniques

    -- Using crypted Session Key Exchange

    -- Improved handling of multiple messages

    -- Overworked Opcode Management

    - Replaced Algorithms behind several Hashing/Crypting functions

    - Tweaked Sky-Fighter Hackshield


    [Bugfix]

    - Fixed several bugs/crashes

    - Fixed Return Auction System

    - Fixed trading of specific item kinds/counts

    - Empty whisper messages wont trigger a Notification anymore

    - Fixed Mass-COH

    - Fixed repeated primary shot in specific condition

    - Fixed startposition on Tutorial Map

    - Fixed an crash at specific condtions of the inventory

    - Fixed an truncation issue of the chat

    - Fixed Whisper Chat minimize button

    - Fixed mail reading

    - Fixed Anisotropic Level at Low Quality

    - When changing the map, user of previous map wont be seen anymore incorrectly.

    - Improved/cleaned Skill management

    - Fixed an issue of target skills

    - Warehouse Scrollbar position fixed after changing resolution

    - Fixed Trade Center shown remaining time

    - Fixed Sp recovery when statting spirit

    - Fixed camera movement at takeoff

    - Fixed a bug where Skill Socket usage could cause a crash

    - Users will now instantly see spawning monsters on a new booting Monster Server

    - Fixed Sound spam on multitarget skill

    - Fixed a issue where monsters warp through the map with incorrect model

    - Fixed an exploit allowing to move during Rolling

    - Ranking is rendered correctly after resolution change


    [Interface]

    - Return Auction / Market Center will show now correct Itemnames

    - P.E.T.s Sockets are now currently rendered

    - Inventory Item Amounts are now shorten

    -- 1.000.000.000 -> 1B

    -- 1.000.000 -> 1M

    -- 1.000 -> 1K

    - Ensure correct usage of all 6 gear-stats in Select/Create/Info Window

    - Create Gears now with Enter Key

    - Improved handling of messages / timed messages

    - Level/SkyLevel are now correctly updated in the Brigade Infos


    [Graphic]

    - Improved Water Texture generation/usage


    [Misc]

    - Booster is correctly starting/ending it's sound effect during boost.

    - Using newest Windows SDK

    - Using new Compiler

    - Using new Cryption Software

    Date:

    11.01.2017

    Version:

    5.0.1.7 -> 5.0.2.1

    Start:

    04:10

    End:

    04:55


    [Feature]

    - Stat Decrease Function

    -- only usable in town

    -- only for lv 1 to 124


    - Improved Launcher

    -- Now stays active when server is in maintenance

    -- Will notify the user if server gets active

    -- User-Counter get refreshed regulary

    -- Remove Pirority Process Option

    -- Simplified Mode selection into one dropdown box


    - Adding "Internet" ping next to "Server" Ping Tooltip

    -- will ping a server nearby players city

    --- Indicates local internet connection stability


    - Adding On-The-Fly Reload Support to several Server Systems


    - Overworked Reattack System

    -- Reattack is now System and FPS independend

    --- Every weapons shots now as intended

    -- Overworked Attack Animation handling


    [Performance]

    - Improved several modules

    - Improved Quest loading

    - Overworked Threading

    -- Improved Threading communication

    - Overworked Network Paket Management

    - Support Conformant C++

    - Support SDL C++

    - Overworked alot of systems with C++17 programming style

    - Improved Shop/Warp-Shop content handling

    - Improved String generation on several Client Elements

    - Improved synchronisation at 3d objekt loading

    - Overworked Cryption System

    - Overworked Hashing System

    - Improved Effect Loading

    - Overworked Server 3D Collision handling/calculation


    [Bugfix]

    - Fixed several bugs

    - Fixed several memory leaks

    - Fixed several deadlock issues

    - Fixed several multithreading issues

    - Fixed a memory corruption at a specific Interface interaction

    - Fixed a refresh issue of the Skillbar when changing items

    - Fixed the factory probability calculation at specific conditions

    - Fixed a issue at loading/reloading Quests

    - Fixed a client synchronisation Issue at login in specific conditions

    - Fixed Name Color usage in Leader Chat

    - Fixed Gear Speed during start at specific conditions

    - Fixed Quest-Monster-Kill share in formations

    - Fixed ItemInfo position at resolution change

    - Fixed Chat and Chat Filter handling

    - Fixed Skill Cancel if execution failed

    - Toggle skills wont get stuck anymore in specific conditions

    - Fixed Warp-Shop Position and handling areas

    - Fixed Kit usage in the IF/Arena at specific conditions

    - Fixed a visual issue where wrong stats were been calculated

    - Fixed an issue where target skills can be stuck in specific conditions


    [Interface]

    - Warp Shop can now be selected with double click

    - Formation List shows now the location on mouse-overlay


    [Gameplay]

    - Tweaked Network Compensation System

    - Improved Client Gear synchronisation

    - Increase Client shooting-direction refresh-rate

    - Booster time get reduced correctly during boosting trigger

    - Supply Shop has "Auto" set On by default

    - Formation Create has "Open Formation" set On by default

    - Formation Create has a random formation flight set by default

    - Crystal Order is now randomized each month

    - Increase/Decrease 5 stats at once by alt+click

    - Increase/Decrease 10 stats at once by ctrl+click


    [Balance]

    - Increased B-Gear "Damage Reduce" Skill Standard up to 45%

    - Increased "Pride of Sky" Min/Max Damage up to 600~740

    - Increase "Charged Shot" cooldown up to 30 seconds


    [Shop]

    - Added "NGC Weapon Capsule" to the "Part Shop"

    - Added "NGC Weapon Capsule" to the "Donate Shop"

    - Added "WP Item Capsule" to the "Donate Shop"

    - Added "500 DP Capsule" to the "Donate Shop"

    - Added "4000 DP Capsule" to the "Donate Shop"

    - Added "8000 DP Capsule" to the "Donate Shop"


    [Event]

    - Removed City Decoration

    - Changes Strategic Point Model back to normal

    Date:

    22.12.2017

    Version:

    5.0.1.5 -> 5.0.1.6

    Start:

    12:00

    End:

    12:05


    [Event]

    - Added City Decoration

    - Changed Strategic Point Model to Chrismas Tree

    Date:

    08.09.2017

    Version:

    5.0.1.3 -> 5.0.1.4

    Start:

    - On the Fly

    End:

    - On the Fly


    [Bugfixes]

    - Fixed a Server Crash issue

    - Fixed a bug where mission kills were not been shared through the formation members


    [Balance]

    - Splitted Killmark-Mark Energy in half Energy and half Shield

    - Reduced Killmark-Mark stats by half

    - Increased max Killmark Reward amount per player-kill per day from 20 up to 30


    [Misc]

    - "Advanced Defense Device [7 Days]" is now tradeable


    [Event]

    - Started 7th Anniversary Event

    Date:

    11.08.2017

    Version:

    5.0.1.2 -> 5.0.1.3

    Start:

    - On the Fly

    End:

    - On the Fly


    [Bugfixes]

    - Fixed an Server Crash issue

    - Fixed Contour Collection Selection

    - Fixed Chat Macro behaviour at selecting and applying Messages

    - Fixed Warnings in the Dissolution Shop

    - Fixed an issue where booting 32 bit executables was not possible


    [Interface]

    - Chat Macro textboxes shows now text correctly when typing bigger messages than the box width

    Date:

    10.08.2017

    Version:

    5.0.1.1 -> 5.0.1.2

    Start:

    03:15

    End:

    03:40


    [Feature]

    - Map Ranking

    -- Staff can dynamically activate/deactivate Rankings on maps like on Warzone.


    [Performance]

    - Improved Scroll List Render

    - Improved CrashSender


    [Bugfixes]

    - Fixed an crash related to the mail

    - Fixed scrolling mails

    - Fix Sound/Music slidebar size

    - Fixed an issue where the BigBoom did not explode in a specific condition

    - Fixed an issue where specific skills had longer cooldown as supposed

    - Fixed an issue in the Market Center


    [Interface]

    - Added Usercounter tooltip with BCU and ANI percentage


    [Gameplay]

    - Does not ask for startcity on new gears anymore if once choosen

    Date:

    21.07.2017

    Version:

    5.0.1.0 -> 5.0.1.1

    Start:

    - On The Fly

    End:

    - On The Fly



    [Bugfixes]

    - Fixed an issue where WP wasnt correctly received in specific conditions

    - Fixed an issue with the inventory

    - Fixed Crashsender on Windows 10

    - Fixed Skylevel Render in Formation List


    [Gameplay]

    - Adding special items to the dissolution will give a warning

    Date:

    25.06.2017

    Version:

    5.0.0.4 -> 5.0.1.0

    Start:

    2:30

    End:

    2:45



    [Features]

    - Add "Register" function in Login Screen

    - Add "Password Forgot" function in Login Screen

    - Add Probability Information in "Factory"

    - Add SP and Fuel bar to the Formation Informations

    - Add Launcher Changelog button

    - Add Mark System

    -- Set Mark in the minimap as leader with alt+click

    -- Seen by everyone on the same map of the same nation

    -- Seen in the Worldmap

    - Add Usercounter on the top right corner

    - Added Prelauncher / Launcher scaling on Systems with custom DPI setting

    - Add "Font DPI" option to customize Font Scaling


    [Performance]

    - Cleanup/Improve several functions

    - Cleanup FAQ System

    - Improved De-/Compression

    - Improved transfering huge network pakets

    - Improved Formation Info Management

    - Cleanup/Improve Client Time measurement and calculation

    - Cleanup/Improve Network Threading

    - Cleanup/Improve Resource Loading

    - Cleanup/Improve Quest Loading

    - Cleanup/Improve Effect Loading

    - Cleanup/Improve Shop/Building Management

    - Cleanup/Improve Effect Resources

    - Removed several unused/deprecated elements

    - Overworked Server 3D Engine


    [Bugfixes]

    - Fixed several Bugs

    - Fixed several Memory Leaks

    - Fixed several issues of the Server

    - Fixed several deadlocks of the Server

    - Fixed setting of resolution at startup for the first time

    - Fixed an issue where wrong cache elements were been deleted in specific conditions

    - Fixed a bug in the loading screen

    - Fixed loading of several Interface Images

    - Fixed a render issue of ban notifications

    - Fixed Textboxes on Gear Selection

    - Fixed a Memory Corruption when entering the gear selection in specific conditions

    - Fixed rendering Iteminfos in Whisper Chats

    - Fixed Whisper Chat behaviour at hiding interface

    - Fixed Crashreport information collect

    - Fixed Reattack FPS depedency

    - Fixed usage of multiple P.ET Sockets at the same time

    - Fixed "P.E.T." Notifications after Resolution change

    - Fixed Inventory Size Tooltip at specific conditions

    - Fixed Inventory opening when F10 lock is active

    - Fixed an Inventory sort issue at specific conditions

    - Fixed Level and SkyLevel refreshing for formation members

    - Fixed an selection bug in the "Return Auction"

    - Fixed an issue in the Transmogrify System

    - Fixed an issue in the Factory

    - Fixed an HP/Shield issue when changing Armors in specific conditions

    - Fixed an issue where expiring contours were not be deleted correctly in specific conditions

    - Fixed bug in rendering of time informations in specific conditions

    - Fixed an render issue of Particles in specific conditions

    - Fixed an issue of the probability information during enchanting in specific conditions

    - Fixed an issue with the result when used an effectcard in the "Factory"

    - Fixed an issue with the crashreport in specific conditions

    - Fixed an render issue of the Enemy Gearinfo Window

    - Fixed an issue where wrong SPI Informations are shown in the Laboratory in specific conditions

    - Fixed usage of item icons in several cases

    - Fixed an issue where dead gears could be locked

    - Fixed an issue on buying skills in specific conditons

    - Fixed a calculation issue with the nation balance system in specific conditions

    - Fixed a damage calculation issue in specific conditions

    - Fixed an issue where invalid damage values were been shown in the Gear Info in specific conditions

    - Fixed the mute function of the leader

    - Fixed connection issue in the "Arena"/"Infinity Field"

    - Fixed chat behaviour in the "Arena"/"Infinity Field"

    - Fixed an issue when having a disconnect in the "Arena"/"Infinity Field"

    - Fixed an render issue of the dice-system in the "Infinity Field"

    - Fixed an issue with the SP dead state of an specific map

    - Time-Messageboxes wont jump during refresh

    - Added SPI check when selling Items


    [Shop]

    - Added "[Move Fix] Weapon Prefix" to "Donate Shop"

    - Added "[Move Fix] Weapon Suffix" to "Donate Shop"

    - Added "[Move Fix] Armor Prefix" to "Donate Shop"

    - Added "[Move Fix] Armor Suffix" to "Donate Shop"

    - Added "[Transmogrify] Weapon" to "Donate Shop"

    - Added "1000 DP Capsule" to "Warpoint Shop"

    - Added "WP Item Capsule" to "Warpoint Shop"

    - Added "Love for MG [1 Day]" to "Warpoint Shop"

    - Reduced Price of "Condensed T-Type Shield Kit" to 1000 DP

    - Reduced Price of "Condensed T-Type Energy Kit" to 1000 DP


    [Content]

    - Added "[Veil Contour] Heliopolis"

    - Added "[Defender Contour] Necropolis"

    - Added "[Guarder Contour] Hermopolis"

    - Added "[Binder Contour] Nightmare Indianapolis"


    [Interface]

    - Reorganized Formation List window

    -- Seperated Level and GearType in the Formation List

    - Colored X/Y/Z values on the top right corner

    - Show when Ping was not successfull

    - Change Ping Tooltip position

    - "Return Auction" Button is now blinking at start

    - Colored Fuel-Bar green

    - Fuel-Bar will be orange or red colored depending on fuel state

    - Fuel-Bar blinks now more noticeable at low fuel

    - Inventory Favorites will be marked when weared


    [Security]

    - Added API Wrapper protection


    [Gameplay]

    - Added Gear Select with "Enter"-Key

    - Advise the usage of Render Level 3 at startup for the first time

    - Pre-/Launcher has now a Windows Vista+ integrated Tasklist Loading Bar

    - Brigade Leader can register as Leader while owning a Outpost

    - Brigade Leader looses Outpost when elected as Nation Leader

    - Startprice in "Return Auction" depence on the item

    - Increase Itemname and Description lenght

    - Offline Formation members are now shown with grey bar and darker names

    - Messageboxes can now be removed with "ESC"-Key in the Login Menu

    - Preserving Formation Flight position when new players join the Formation Flight

    - OSD Overlay is now shown at ground for A-Gears

    - Improved Chat Block System

    - Sky-Fighter Client does flash now when receiving a whisper message

    - Provide correct informations at cooldown related notifications

    - Confirm a selection in the "Warp Shop" with "Enter"-Key or Double Click

    - Select the first Channel in the Channel Selection with "Enter"-Key

    - Buying Items for WP in the "Trade Center" requires now Level 125

    - Increased dice time up to 40 seconds for Items in the "Infinity Field"


    [Misc]

    - Tweaked the translation of several Items

    - Sky-Fighter Repair Tool ensures correct Clientverison if files were been repaired

    Date:

    10.04.2017

    Version:

    5.0.0.3 -> 5.0.0.4

    Start:

    1:40

    End:

    2:00



    Changelog:

    [Performance]

    - Modified Preloading of frequently used Elements

    -- Improved loading of "Donate Shop"


    [Bugfixes]

    - Fixed Reattack issues

    - Fixed Warehouse Expansion Usage

    - Fixed permission issue with f10 lock

    - Fixed whisper in main chat

    - Fixed image creation issue in specific conditions


    [Security]

    - Improved server communication and login verfication

    Date:

    03.04.2017

    Version:

    5.0.0.2 -> 5.0.0.3

    Start:

    0:40

    End:

    1:05



    Changelog:

    [Performance]

    - Tweaked Minimap Render

    - Improved Time Measuring Technique


    [Bugfixes]

    - Fixed Token Machines

    - Fixed Inventory Usage in Tutorial Mode

    - Fixed "Mixing Info" search box

    - Fixed "Ignore User" text box

    - Fixed logout delay issue

    - Other various Bugfixes


    [Balance]

    - Modified Reattack

    -- Fixed 3 Concept Issues


    [Interface]

    - Added 6 new loading screens


    [Misc]

    - New Developement Enviroment

    - New Compiler

    - New Sound Library