Posts by Ghost

    Date:

    31.01.2017

    Version:

    4.6.3.1 -> 5.0.0.2

    Start:

    01:30

    End:

    02:00


    Pre-Note:

    It has been 17 Months since our last milestone update.

    Today we are proud to present you Episode 5 on Sky-Fighter.

    This update mainly concentrates on the technical part of Sky-Fighter including major changes on the engine, bugfixes, performance, features and more.

    Please read this changelog carefully since new features and changes are listed and explained properly.


    Changelog:

    [Feature]

    - Item Link System

    -- Link items into the chat

    -- Alt+Click on item in the inventory and click on "Item Link" button

    -- On mouse hover item infos can be viewed


    - Login System

    -- Removed Login in Launcher

    -- Added Login Ingame

    -- Added "Password Save" function

    -- Added "Auto Login" function


    - Chat Communication System

    -- Click on chat message open a whisper window

    -- Only possible on persons you can whisper with in general


    - Option System

    -- Overworked loading, saving and validating

    -- Changed Option Window

    -- New Options:

    --- Resolution [Change Resolution ingame]

    ---- Added Multi Monitor suppot

    ---- Added system adjusted resolution

    --- Window Mode

    --- Render Level [Set the GFX usage - 3 is advised but not supported on old GFX]

    --- Texture Filter [Set the way object texture get rendered]

    --- Anisotropic Level [Set the sharpness of Anisotropic Filter setting]

    --- V Synch [Remove tearing [works only on full screen]]

    --- Triple Buffer [Improves performance when V-Synch is active]

    --- Low Quality [Set various options on a advised low value [Minimum Frame before]]

    --- Pirority Process [Tells windows to prioritize CPU and I/O operations for the process]

    -- Removed "Warp-Fix" Option since no multithreading issues exist anymore


    [Performance]

    - Overworked Pre-Launcher

    - Overworked Launcher

    - Added several performance improvements

    - Added several stability improvements

    - Overworked Object generation/load/unload

    - Overworked Interface generation/load/unload

    - Overworked Game generation/load/unload

    - Overworked Thread synchronisation and communication

    - Overworked Core Engine Elements

    - Overworked DX Element Creation

    - Overworked DX Element Management

    - Combined Base DX Elements for multiple usage

    - Improve text resource caching system

    - Overworked lag compensation system

    - Improved and cleaned the Network system

    - Remove alot of unused elements and systems

    - Improved brigade mark loading


    [Balance]

    - Adjusted reattack calculation [reducing the pirority of framebreaks]

    - Nation balance system is now activated and deactivated by the staff team


    [Interface]

    - Added sound feedback on several interface elements

    - Preventing double focus on several input elements

    - Interface scroll position wont change when adding/removing items

    - Allow layer change of several windows which were been static before

    - Error message during gear creation and now more detailed

    - Adjusted gear scaling in inventory gear preview on big resolutions

    - Remove unused input system for asian characters


    [Bugfix]

    - Fixed several Memory Leaks

    - Fixed several Bugs

    - Fixed several potential exploits

    - Fixed a formation related exploit

    - Fixed an issues in the TCP communication

    - Fixed monster "Shrine Laboratory" transaprency render

    - Fixed render of text without coloration

    - Dead gears wont fire rockets anymore

    - Cannot lock-on dead gears anymore

    - Fixed an issue where lock-on gears wont refresh its HP/Shield/SP stats

    - Fixed an issue during preloading game elements

    - Fixed a bug on wrong usage of transmogrify cards

    - Fixed bazaar log render

    - Fixed rendering colored names in arena

    - Fixed a small issue regarding "Ammunition Recharge Box"

    - Fixed a crash when the game close while factory is open

    - Fixed an issue where players of the previous map can be seen for a short period

    - Fixed a deadlock issue when using outpost shops without having a brigade

    - Minimizing Sky-Fighter wont result in a close anymore


    [Graphic]

    - Overworked "Bipin" Model

    - Overworked "Lithin" Model


    [Content]

    - Fixed "[Partner Contour] Communication"

    - Fixed "[Partner Contour] Defense"

    - Added "[Veil Contour] Sharp Harvard"

    - Added "[Defender Contour] Sharp Partizan"

    - Added "[Guarder Contour] Sharp Pole"

    - Added "[Binder Contour] Sharp Spitum"


    [Misc]

    - Lock-on secondary sound is now coming every time

    - You cannot whisper other people while your whisper filter is activated

    - Misses on own gear and not shown anymore as "0"

    - Sky-Fighter Window and Taskbar Entry will start flashing when being not in focus in following cases:

    -- Receiving COH request

    -- Infinity-Field join request

    -- Arena-Team found notification

    -- Receiving damage

    Date:

    13.01.2017

    Version:

    4.6.3.0 -> 4.6.3.1

    Start:

    4:50

    End:

    4:55



    Changelog:

    [Misc]

    - Add killmark farming mission [available after "Hero of Sky-Fighter [25/25]"]


    [Event]

    - End Christmas Event

    Date:

    24.12.2016

    Version:

    4.6.2.7 -> 4.6.2.8

    Start: [On The Fly - Update]

    6:00

    End:

    --:--


    Changelog:

    [Event]

    - Added Christmas Decoration into the CIty

    - Changed Strategic Points to Christmas Trees

    Date:

    09.11.2016

    Version:

    4.6.2.6 -> 4.6.2.7

    Start: [On The Fly - Update]

    --:--

    End:

    --:--


    Changelog:

    [Bugfix]

    - Fixed a issue with the Skill "Air Bombing Mode"

    - Fixed a crash on the "Burning Halloween Castle"

    Date:

    07.11.2016

    Version:

    4.6.2.4 -> 4.6.2.6

    Start:

    03:00

    End:

    03:10


    Changelog:

    [Feature]

    - Nation Balance System

    -- Dynamic Nation strenght calculation all 30 Minutes

    -- Provides scaled PVP-Buff for the inferior Nation

    -- Killing SP level 11 and higher provides a victory PVP-Buff for the stronger Nation


    [Performace]

    - Overworked Formation System

    -- New Formation System Messages

    -- Additional checks of Formation Flight Mode

    - Overworked Interface Initalization

    - Improved Multithreading of 3D Model Loading

    - Overworked Skill System

    - Improved several internal systems

    - Removed several deprecated parts and cleanup

    - Improved Network handling of several Packets

    - Overworked 3D Model Management

    - Improved Memory Management

    - Improved Dissolution System

    - Improved Image Network Transfer

    - Improved Loading system on Mapchange


    [Bugfix]

    - "Charged Protectors" cannot be target from the own nation.

    - Fixed several server issues/crashes

    - Fixed several client issues/crashes

    - Fixed Formation Skill description

    - Fixed multiple memory leaks

    - Fixed a clientside issue not refreshing HP/DP/SP/EP

    - Fixed a render issue in the Select Mode

    - Fixed a multithreading issue resulting in crashes

    - Fixed an issue blocking the Formation Flight

    - Fixed an issue where engine stats were been not refreshed correctly

    - Fixed an issue when using charms in specific conditions

    - Fixed usage of Gamma/Contrast settings

    - Fixed Object rendering when Hologram Card is active

    - Fixed Formation Damage sharing

    - Fixed a issue where the wrong Damage Value is shown as calculated

    - Fixed notification when entering Infinity Field

    - Whisper chat messages are now wrapped correctly

    - Main chat text is now highlighted when selected

    - No channel request anymore when only one Channel is available

    - Fixed issue where Contour Collection could not be updated

    - Fixed an issue where Item Icons are shown too small in specific conditions

    - Fixed several object generation and destroy

    - Fixed Auction Center initalization

    - Fixed Auction Center Currency Image Position

    - Fixed an issue where Enchanted Items disappear in specific conditions

    - Fixed the towning behaviour on relogging on specific maps

    - Fixed the shops in "Ash Lane"

    - Fixed an issue where hyper fixes are shown with white color in specific conditions

    - Fixed usage of skills with doubleclick

    - "Reduce Damage" Skill is now affected on the visual damage output


    [Balance]

    - Formation Skills are now given with 6 or more players in a formation flight

    - Nation/Brigade COH cannot be used on players which are in fight

    - "Reduce Damage" Skill Effect is now split into primary and secondary weapon

    - "Air Bombing Mode" has now 80% Shield Reduce Ignore effect


    [Interface]

    - Increased Main Chat Size

    - Fixed "Auction Finish" Message

    - Worldranking is now closing on takeoff

    - Throwing away a Enchanted Equiptment is now shown in red text

    - Overworked Item Name generation


    [Shop]

    - Added "Character Name Change Card" to "Warpoint Shop" and "Donate Shop"


    [Misc]

    - Overworked Formation System Messages

    - Tweaked Ping Frequency

    - Dead and falling Monsters collides now with 3d Models

    Date:

    14.10.2016

    Version:

    4.6.2.1 -> 4.6.2.4

    Start:

    02:00

    End:

    06:30


    Changelog:

    [Feature]

    - Prison System

    -- Getting kicked if inactive

    -- Staying offline will not reduce the timer

    -- Receives no DP or RGA

    - Mute System

    -- Staying offline will not reduce the timer


    [Performace]

    - Updated Cryption Enviroment


    [Bugfix]

    - Bullets/Missiles are now automatically reloaded when "Ammunition Recharge Box" is in the Inventory

    - Fixed the requirement checks of buff items

    - Fixed walking in FreeSKA and Conference Rooms

    - Strategic Points wont spawn anymore close-timed to a Frontbase War

    - Mothership send attack warning when attacked with GBM/ABM

    - Mothership cannot be damaged anymore with GBM/ABM while "Anti-Ninja Card" is active

    - Fixed color reset of speaker messages

    - Fixed buff apply and release

    - Fixed showing invalid slots in the "Mixing Info"

    - Fixed loading of multiple brigade infos at the same time

    - Bosses gives now a reward for the last hit

    - Fixed Subleader remove during Nation Reset

    - Fixed an issue resulting in a crash of the server

    - Fixed several client issues/crashes

    - Fixed Formation Skill description


    [Balance]

    - FBW System Modify

    -- First Protector is now "Charged-Protector" with significant more HP, Defense and Evasion

    -- Second Protector will be like usual

    - Charm System

    -- Can only use 3 Fight-Relevant charms at the same time

    -- Charms counting as Fight-Relevant has a red time coloration

    -- Delete running charms by Double-Click on the charm

    -- Delete warning can be disabled in the option window

    - Formation Skills are now given with 6 or more players in a formation flight

    - Nation Buff "Blessing of Nation" changed from Attack to Pierce and Probability

    - Removed speed and distance effect of "Hologram Card"

    - "Call of Hero" cannot be used on players which are in fight

    - Changed "Energizing Field" to "PowerUp Field"

    -- Cooldown increased to 7 seconds

    -- Heals 780 Shield

    -- Creates a buff in range which grants 10% Attack, 5% Evasion and 5% Defense for 5 seconds

    - "Raging Fire" "Raging Defense" "Raging Evasion" are not shared anymore in the formation

    - Reduce Attack of "Raging Fire" by 10%

    - Reduce Defense of "Raging Defense" by 5%

    - Reduce Evasion of "Raging Evasion" by 5%

    - Reduce cooldown of "Purify" down to 150 seconds

    - IG "Evasion Up" increased by 15%

    - AG "Defense Up" increased by 10%

    - BG "Defense Up" increased by 10%

    - BG "Evasion Up" increased by 10%

    - IG Boss Armor "Serapia Binder" Probability and Pierce increased to 5% and Evasion to 32%


    [Interface]

    - Leader/Outpost Chat now shows the name next to the rank

    - Overworked "Call of Hero" Message including mapname and channel

    - Improved messages of already using items

    - Privacity setting are now applied on the HP/Shield bar of enemys

    - Privacity setting "Brigade" is now hiding your brigade logo


    [Shop]

    - Removed "Character Name Change Card"


    [Misc]

    - NGC SPs does not block Arena, Infinity Field and Warzone anymore

    - Increased View-Range of monsters and players by 50%

    - "Pride of Sky" is now tradeable

    - "Biohazard Veil" is now tradeable

    - "Organ of Death" is now tradeable

    - "Devilscreature" is now tradeable

    - "Peacemaker" is now tradeable

    - "Coolwater" is now tradeable

    - "Juice of God" is now tradeable

    - Improved Anti-Hacking mechanisms

    Date:

    12.08.2016

    Version:

    4.6.2.0 -> 4.6.2.1

    Start:

    01:50

    End:

    02:00


    Changelog:

    [Feature]

    - Overworked complete Random Engine

    -- using "Mersenne Twister" algorithm

    -- 10 Times faster

    -- Improved statistic of results

    - Added Help Icon

    - Overworked HP Bar of Enemy Gears

    -- Showing HP/DP/SP %

    -- Showing Gearname, Gear Type and level

    - Gambles with fixed Results show the Functions now in the ItemInfo

    - Showing below the Gearname the Nation Leader Rank

    - Showing below the Gearname the Brigade Name [Enable/Disable in the settings]


    [Bugfix]

    - Fixed the crash of Message Windows in specific conditions

    - Fixed the rewards given on a defended Mothership

    - Fixed disappearing Inventory Size Tooltip on specific inputs

    - Permanent Brigade Buffs are now updated correctly on joining and leaving brigades

    - Fixed usage of "Snare Shot" via Formation Frame

    - Added validation of the Targets of specific debuffs

    - Fixed string generation of colored Text phrases of GM/Speaker Messages

    - Fixed arrow position of aggro Monsters in high resolutions

    - Fixed the request of Guildmarks in the Outpost View

    - Fixed an issue resulting monsters never target/hit on specific attacks

    - Fixed Monster Bipin Attack Effect

    - Fixed P.E.T. Mine Effect


    [Balance]

    - SP Level while Mothership is now influenced by the amount of attacking players

    - Added "Mothership Attack Restriction" Item usable for the Nation Leader

    - Added "[Nation Leader] Summon All" Item for the Nation Leader

    - Added permanent buff for the Nation Leader giving 7,5% Attack and 750 Shield

    - Added permanent buff for the Brigade Member of the Nation Leader giving 5% Attack and 500 Shield

    - Nation Leader [4%] and his brigade [2%] now receive a buff for every outpost owned by the nation

    - Added "Hyper Shot" Level 5 with 5000% additional DMG

    - Added "Hyper Shot" Level 6 with 5000% additional DMG and 50% Pierce

    - Remove cooldown reset on death/reload on "Silence"

    - Reduce cooldown of "Silence" to 150 Seconds

    - Added SP-Level specific rewards on completing a SP


    [Interface]

    - Blocking Logout/Quit Function 5 Seconds after last PVP Hit

    - Tweaked rendering of times

    - Mothership attacking warning is now shown for both nations

    - Colored ItemInfo Parameters

    - Overworked Lock/Unlocking of Enemy/Monster

    -- Notification includes Name of Last target

    -- Notification includes information if this was a automatic release or manual

    - Improved Chat Features

    -- Added Whisperchat Filter

    -- Added Leader Chat View Filter

    -- Added Global Chat View Filter

    -- Tweaked Chat View Filter information’s

    - Ensure the usage of term "Brigade" instead of "Guild"

    - Ensure the usage of term "Formation" instead of "Party"


    [Shop]

    - Allow buying Skills in the Skill Shop with doubleclick


    [Misc]

    - Fixed the Nation Board Size

    Date:

    22.07.2016

    Version:

    4.6.1.9 -> 4.6.2.0

    Start:

    03:05

    End:

    03:10


    Changelog:

    [Feature]

    - Added Sky-Fighter Client Repair Tool

    -- automatic request if you want to use the repair tool if kicked due to invalid files


    [Bugfix]

    - Fixed an network management issue resulting in crashes when using P.E.T.s

    - Fixed an issue resulting in short freezes in the network communication

    - Fixed View-Mode state loading of option

    - Fixed Formation release after "Call of Hero" refuse

    - Fixed Formation release after mission accept/abort

    - Message window will stay in focus when clicked in the area


    [Interface]

    - Using plural/singular version in time values of the Item Info

    - Showing year values in time of the Item Info

    - Showing inventory capacity in the inventory tooltip on the bottom right of the interface

    - Added instant logout button when performed in the city

    - Improved tooltip positions


    [Shop]

    - Added "Remote Shop" to the Donate Shop


    [Misc]

    - Allow usuage of "Remote Warehouse" in the city

    Date:

    12.07.2016

    Version:

    4.6.1.7 -> 4.6.1.9

    Start:

    02:05

    End:

    02:15


    Changelog:

    [Performance]

    - Improved Optimization Process

    - Upgraded Developement Enviroment version


    [Feature]

    - Added Inventory Favorite Mode

    - Added notification when account is not verified


    [Graphic]

    - Removed "High" / "Middle" / "Low" suboptions in launcher resolution selection

    - Added 4K-HD Resolution


    [Bugfix]

    - Fixed double preloading when accessing gear selection

    - Fixed algorythm to detect items in Inventory

    - Fixed Tooltip of "Sort Inventory"

    - Fixed multi select bug in shops

    - Fixed crash when using backspace on empty fields in various interface elements


    [Interface]

    - Overworked Inventory handling areas

    - Added Tooltip of "Trash Item"

    - Increased rendered items amount from 60 up to 70


    [Misc]

    - Reduce Skillbar save frequency down to 30 seconds

    Date:

    30.06.2016

    Version:

    4.6.1.6 -> 4.6.1.7

    Start:

    01:10

    End:

    03:30


    Changelog:

    [Performance]

    - Improved threading of On-The-Fly Updates

    - Improved Guildmark handling

    - Overworked Server Database Framework

    - Overworked Scan Skill/Items

    - Improved 3D Model convertion

    - Upgraded the compiler

    - Cleanup unused functions

    - Improved several functions

    - Updated Cryption Enviroment


    [Feature]

    - RGA [Random Give Away] System added

    - Boss Armor System added

    - Killmark Shop added

    - Dogtag System added


    [Balance]

    - DP [Donate Point] are now given to a random time

    - B-Gear Invisible block time after PvP reduced to 5 seconds

    - Removed the 30 seconds delay after changing the Item outside the city

    - Added Skill "Charge Shot" Level 7 with 2200%+ Atk. and 75%+ Distance

    - Added Skill "Big Boom" Level 7 with 20 minute cooldown

    - Added Skill "Big Boom" Level 8 with 15 minute cooldown

    - Changed Echelon mission to group mission

    - Changed Guardian of the Vattalus mission to group mission

    - Increased dropchance of EP3-Boss-Armors out of Boss-Trophys

    - Added "Brog Uruk" to "Barrenland"

    - Added M-Gear exclusive Item copy "Deserve" of "Miracle Chocolate [7 Days]"

    - Increased "DemonGatling" Range up to 1600

    - Increased "Peacemaker" Range up to 1800


    [Graphic]

    - Improved Effect of "[Adv. Weapon Effect] Phoenix"

    - Improved Effect of "[Adv. Weapon Effect] Lightning"


    [Bugfix]

    - Fixed false positive debugging attempt

    - Fixed 3D Model convertion crash

    - Fixed Reflection behaviour in Select mode

    - Fixed Socket Item Inventory behaviour

    - Fixed Item handling and deleting

    - Skillbar do refresh now correct after relog

    - Added missing reward on defended MS[Mothership] war

    - Fixed System Window Render

    - Fixed Auction End notification

    - Fixed visible marks while being invisible

    - Fixed Contour Collection updating on armor change

    - Fixed rendering of Time in Shops

    - Fixed Leader Items provide/delete

    - Fixed an exploit in the Daily Mission System

    - Fixed mission "[DM] Infinamite and hunt"

    - Fixed Ground Colission Detection on "Pandea A Point"

    - Fixed Ground Colission Detection on "Pandea B Point"

    - Fixed effect animation of "Emerald Turtle Defender"

    - Fixed effect of explosion state of "First Thunder Veil"

    - Fixed effect of explosion state of "First Sentry Defender"

    - Fixed effect of explosion state of "First Mark Guarder"

    - Fixed effect of explosion state of "First Strike Binder"


    [Interface]

    - Overworked time render of Item Info

    - Overworked time render of Armor Collection

    - Changed Gear Type rendering in Item Info

    - Changed Level rendering in Item Info


    [Shop]

    - Removed swift cards from Donate Shop

    - Added "Boss Instant Upgrade Nanocapsule" to Donate Shop

    - Added "Hyper Enchant Item Protect Card [E17]" to Donate Shop

    - Added Skill "Charge Shot" Level 7 to Skill Shop

    - Added Skill "Big Boom" Level 7 to Skill Shop

    - Added Skill "Big Boom" Level 8 to Skill Shop

    - Added "[Partner Contour] Mihu" to Weapon Contour Shop

    - Added "[Partner Contour] Violet" to Weapon Contour Shop


    [Misc]

    - Improved alternative crash handler

    Date:

    19.02.2016

    Version:

    4.6.1.5 -> 4.6.1.6

    Start:

    03:00

    End:

    03:00 [On The Fly]


    Changelog:

    [Bugfix]

    - Fixed crash due to the 3d model convert system

    - Fixed a lightning issue in the select mode in specific condition

    Date:

    17.02.2016

    Version:

    4.6.1.4 -> 4.6.1.5

    Start:

    02:35

    End:

    02:55


    Changelog:

    [Graphic]

    - Added BumpMapping Render in Select Mode

    - Overworked Lightning in Select Mode

    - Added support for specular of multiple lights


    [Bugfix]

    - Fixed crash due to the system window

    - Fixed crash due to the 3d model convert system

    - Fixed crash due to completion of tutorial

    Date:

    09.02.2016

    Version:

    4.6.1.3 -> 4.6.1.4

    Start:

    04:35

    End:

    04:45


    Changelog:

    [Bugfix]

    - Fixed the spawn of goldie monsters


    [Balance]

    - Reduced "Strategic Point" life by 33%


    [Event]

    - Started Dog-Tag Event

    Date:

    27.01.2016

    Version:

    4.6.1.1 -> 4.6.1.3

    Start:

    04:10

    End:

    04:20


    Changelog:

    [Bugfix]

    - Fixed SP forbid time calculation

    - Fixed IF double paket issue

    - Fixed "P.E.T. [Evo Type]" Level System


    [Misc]

    - Added new drop in "Barrenland"

    Date:

    14.01.2016

    Version:

    4.6.0.7 -> 4.6.1.1

    Start:

    01:30

    End:

    06:30


    Changelog:

    [Performance]

    - Upgraded Sound Library


    [Graphic]

    - Added Big Image on Warp-Portals


    [Feature]

    - Added 64-bit system

    - New On-The-Fly Update system

    - HTTPS Support added


    [Bugfix]

    - Delete open "Call of Hero" requests on Mothership start

    - Delete open "Brigade Warp" requests on Mothership start

    - Deny Auction biddings when auction is expired

    - Fixed contribution behavior on NGC-SPs

    - Fixed a Spotlight Bug


    [Balance]

    - Nation Leader of previous month is kept when no new Leader was elected

    - NGC Crystals/SPs spawns now randomly with server restart

    - Tripled SP/FBW/MS Monsters HP

    - Added 200k SPI fee on Speaker usage

    - Set "Invisible" up to 15 SP per second

    - Deny 10 seconds activation of "Invisible" after being attacke

    - Add 3000 Explosion Damage on "Big Boom" Level 6

    - Set "Camouflage" up to 15 SP per second

    - Set "Camouflage" movement -90%


    [Misc]

    - Added Factory Transmogrify Warning

    - Set Membership limit up to 181 days

    - Extended the logging system

    - Request terminate of running Sky-Fighter processes on client start


    [Shop]

    - Added "Warp Portal => Kahlua Beach" to "Donate Shop"

    - Added "Warp Portal => Atus Beach" to "Donate Shop"

    - Added "Warp Portal => Rock's Nest Top" to "Donate Shop"

    - Added "Warp Portal => Sunshine Born" to "Donate Shop"

    - Added "Warp Portal => Bark City" to "Donate Shop"

    - Added "Warp Portal => Fantasy Flow" to "Donate Shop"

    - Added "Big Boom" Level 5 to "Skill Shop"

    - Added "Big Boom" Level 6 to "Skill Shop"


    [Event]

    - Removed Christmas City Decoration

    - Removed Christmas SP Decoration

    - £ƒ×ƒÐ£Á¥ÑÐ×ð× ÁÆ13Ñ8: ÐÇÇƒÇ ÐÇðïðÆþÐ+ ¿ƒ××жƒ »£ƒ®åƒþÁðƒ×

    - £ƒ×ƒÐ£Á¥ÑÐ×ð× ÁÆ13Ñ8: Á¥ÆÆ׃þ Æþƒ× ÁÐþ þƼ £ƒÐÇ Ð ÕУï Æ» Æå£ ÁÆ¿¿åþðÁÐïðÆþ

    Date:

    23.12.2015

    Version:

    4.6.0.6 -> 4.6.0.7

    Start:

    04:20

    End:

    04:30


    Changelog:

    [Performance]

    - Upgraded Servers 3D engine [64x ready]

    - Upgraded Servers collision engine

    - Several small code optimizations/cleanups

    - Improved management of scaled objects


    [Graphic]

    - Changed bottom right main menu buttons on mouse hover/click

    - Improved Rain/Snow collision detection


    [Feature]

    - Added an additional anti spam chat system


    [Bugfix]

    - Fixed the missing close buttons in shops

    - Monsters do not randomly talk like bosses of the same map anymore

    - Fixed Rain sound issue

    - Fixed "Warp Portal" Description


    [Balance]

    - Tweaked weapon "Devilscreature" missile speed to 460


    [Misc]

    - Minimap Formation and Arena Members names are always shown


    [Shop]

    - Added "General Auctionhouse Access Code" to "Warpoint Shop"


    [Event]

    - Started Chrismas Event

    - New maps "Ultra Block Village" accessable via "Warp Shop" with "[Mysterious Code] Violet"

    - Decorated the City's and the "Strategic Points"

    - Added "[Mysterious Code] Violet" to "Warpoint Shop"

    Date:

    30.11.2015

    Version:

    4.6.0.5 -> 4.6.0.6

    Start:

    00:00

    End:

    00:05


    Changelog:

    [Performance]

    - Cleanup/Remove unused/deprecated Interface parts

    - Cleanup/Remove unused/deprecated Server/Client functions

    - Improved 3D Model convert


    [Graphic]

    - Changed bottom right main menu buttons on mouse hover/click


    [Feature]

    - Overworked Minimap System

    - Added 10 EP2 Characters as new selectable characters


    [Bugfix]

    - Fixed buggy position calculations of the Minimap

    - Fixed a issue where Formation/Brigade Gears were been invisible on the border of the Minimap

    - Fixed the freeze issue of ItemInfo

    - Fixed the animation speed reset on character change

    - Fixed a issue with std. weapon contour cards

    - Fixed the position calculation of mark when switching from gear to character mode

    - Fixed a issue where huge speaker messages could result in a crash

    - Fixed boss rewards on channel 1 and above

    - Set Quest "END..ING" to formation share


    [Balance]

    - Gears base HP do base now on their level


    [Misc]

    - The preselected character on gear creation is now randomly choosen

    Date:

    29.10.2015

    Version:

    4.6.0.4 -> 4.6.0.5

    Start:

    00:00

    End:

    00:08


    Changelog:

    [Bugfix]

    - Fixed a bug where monsters could not be attacked with secondary weapons

    - Fixed a bug where the half quickslotbar entrys disappear

    - Fixed a internal library error

    - Fixed the Client XP-Version

    - Fixed the required amount of killmarks on one of the Killmark Missions


    [Misc]

    - Tweaked the reward recipes of "Sky-Fighter Event Orb"

    Date:

    28.10.2015

    Version:

    4.6.0.3 -> 4.6.0.4

    Start:

    02:10

    End:

    04:05


    Changelog:

    [Performance]

    - Upgraded Server to x64 version

    - Overworked Client [x64 ready]

    - Upgraded Crash Handler [x64 ready]

    - Upgraded Compression System [x64 ready]

    - Upgraded LZMA System [x64 ready]

    - Added 2 GB+ DirectX Support [x64 ready]

    - Removed Joystick Support


    [Feature]

    - Halloween Event start


    [Bugfix]

    - Fixed the share of Killmarks in Missions

    - Fixed Icon rendering in MixingInfo

    - Fixed a bug where the calculated damage could not reach the max damage

    - Added the missing negative symbol on related function descriptions

    - Validated and fixed existent string generations

    - Ensure the usage of correct Direct X library's

    - Fixed the threat and game shutdown process


    [Misc]

    - Overworked the description of HP Recovery