4.6.1.6 -> 4.6.1.7

    • Official Post

    Date:

    30.06.2016

    Version:

    4.6.1.6 -> 4.6.1.7

    Start:

    01:10

    End:

    03:30


    Changelog:

    [Performance]

    - Improved threading of On-The-Fly Updates

    - Improved Guildmark handling

    - Overworked Server Database Framework

    - Overworked Scan Skill/Items

    - Improved 3D Model convertion

    - Upgraded the compiler

    - Cleanup unused functions

    - Improved several functions

    - Updated Cryption Enviroment


    [Feature]

    - RGA [Random Give Away] System added

    - Boss Armor System added

    - Killmark Shop added

    - Dogtag System added


    [Balance]

    - DP [Donate Point] are now given to a random time

    - B-Gear Invisible block time after PvP reduced to 5 seconds

    - Removed the 30 seconds delay after changing the Item outside the city

    - Added Skill "Charge Shot" Level 7 with 2200%+ Atk. and 75%+ Distance

    - Added Skill "Big Boom" Level 7 with 20 minute cooldown

    - Added Skill "Big Boom" Level 8 with 15 minute cooldown

    - Changed Echelon mission to group mission

    - Changed Guardian of the Vattalus mission to group mission

    - Increased dropchance of EP3-Boss-Armors out of Boss-Trophys

    - Added "Brog Uruk" to "Barrenland"

    - Added M-Gear exclusive Item copy "Deserve" of "Miracle Chocolate [7 Days]"

    - Increased "DemonGatling" Range up to 1600

    - Increased "Peacemaker" Range up to 1800


    [Graphic]

    - Improved Effect of "[Adv. Weapon Effect] Phoenix"

    - Improved Effect of "[Adv. Weapon Effect] Lightning"


    [Bugfix]

    - Fixed false positive debugging attempt

    - Fixed 3D Model convertion crash

    - Fixed Reflection behaviour in Select mode

    - Fixed Socket Item Inventory behaviour

    - Fixed Item handling and deleting

    - Skillbar do refresh now correct after relog

    - Added missing reward on defended MS[Mothership] war

    - Fixed System Window Render

    - Fixed Auction End notification

    - Fixed visible marks while being invisible

    - Fixed Contour Collection updating on armor change

    - Fixed rendering of Time in Shops

    - Fixed Leader Items provide/delete

    - Fixed an exploit in the Daily Mission System

    - Fixed mission "[DM] Infinamite and hunt"

    - Fixed Ground Colission Detection on "Pandea A Point"

    - Fixed Ground Colission Detection on "Pandea B Point"

    - Fixed effect animation of "Emerald Turtle Defender"

    - Fixed effect of explosion state of "First Thunder Veil"

    - Fixed effect of explosion state of "First Sentry Defender"

    - Fixed effect of explosion state of "First Mark Guarder"

    - Fixed effect of explosion state of "First Strike Binder"


    [Interface]

    - Overworked time render of Item Info

    - Overworked time render of Armor Collection

    - Changed Gear Type rendering in Item Info

    - Changed Level rendering in Item Info


    [Shop]

    - Removed swift cards from Donate Shop

    - Added "Boss Instant Upgrade Nanocapsule" to Donate Shop

    - Added "Hyper Enchant Item Protect Card [E17]" to Donate Shop

    - Added Skill "Charge Shot" Level 7 to Skill Shop

    - Added Skill "Big Boom" Level 7 to Skill Shop

    - Added Skill "Big Boom" Level 8 to Skill Shop

    - Added "[Partner Contour] Mihu" to Weapon Contour Shop

    - Added "[Partner Contour] Violet" to Weapon Contour Shop


    [Misc]

    - Improved alternative crash handler