Date:
11.01.2017
Version:
5.0.1.7 -> 5.0.2.1
Start:
04:10
End:
04:55
[Feature]
- Stat Decrease Function
-- only usable in town
-- only for lv 1 to 124
- Improved Launcher
-- Now stays active when server is in maintenance
-- Will notify the user if server gets active
-- User-Counter get refreshed regulary
-- Remove Pirority Process Option
-- Simplified Mode selection into one dropdown box
- Adding "Internet" ping next to "Server" Ping Tooltip
-- will ping a server nearby players city
--- Indicates local internet connection stability
- Adding On-The-Fly Reload Support to several Server Systems
- Overworked Reattack System
-- Reattack is now System and FPS independend
--- Every weapons shots now as intended
-- Overworked Attack Animation handling
[Performance]
- Improved several modules
- Improved Quest loading
- Overworked Threading
-- Improved Threading communication
- Overworked Network Paket Management
- Support Conformant C++
- Support SDL C++
- Overworked alot of systems with C++17 programming style
- Improved Shop/Warp-Shop content handling
- Improved String generation on several Client Elements
- Improved synchronisation at 3d objekt loading
- Overworked Cryption System
- Overworked Hashing System
- Improved Effect Loading
- Overworked Server 3D Collision handling/calculation
[Bugfix]
- Fixed several bugs
- Fixed several memory leaks
- Fixed several deadlock issues
- Fixed several multithreading issues
- Fixed a memory corruption at a specific Interface interaction
- Fixed a refresh issue of the Skillbar when changing items
- Fixed the factory probability calculation at specific conditions
- Fixed a issue at loading/reloading Quests
- Fixed a client synchronisation Issue at login in specific conditions
- Fixed Name Color usage in Leader Chat
- Fixed Gear Speed during start at specific conditions
- Fixed Quest-Monster-Kill share in formations
- Fixed ItemInfo position at resolution change
- Fixed Chat and Chat Filter handling
- Fixed Skill Cancel if execution failed
- Toggle skills wont get stuck anymore in specific conditions
- Fixed Warp-Shop Position and handling areas
- Fixed Kit usage in the IF/Arena at specific conditions
- Fixed a visual issue where wrong stats were been calculated
- Fixed an issue where target skills can be stuck in specific conditions
[Interface]
- Warp Shop can now be selected with double click
- Formation List shows now the location on mouse-overlay
[Gameplay]
- Tweaked Network Compensation System
- Improved Client Gear synchronisation
- Increase Client shooting-direction refresh-rate
- Booster time get reduced correctly during boosting trigger
- Supply Shop has "Auto" set On by default
- Formation Create has "Open Formation" set On by default
- Formation Create has a random formation flight set by default
- Crystal Order is now randomized each month
- Increase/Decrease 5 stats at once by alt+click
- Increase/Decrease 10 stats at once by ctrl+click
[Balance]
- Increased B-Gear "Damage Reduce" Skill Standard up to 45%
- Increased "Pride of Sky" Min/Max Damage up to 600~740
- Increase "Charged Shot" cooldown up to 30 seconds
[Shop]
- Added "NGC Weapon Capsule" to the "Part Shop"
- Added "NGC Weapon Capsule" to the "Donate Shop"
- Added "WP Item Capsule" to the "Donate Shop"
- Added "500 DP Capsule" to the "Donate Shop"
- Added "4000 DP Capsule" to the "Donate Shop"
- Added "8000 DP Capsule" to the "Donate Shop"
[Event]
- Removed City Decoration
- Changes Strategic Point Model back to normal