Date:
28.04.2015
Version:
4.5.5.2 -> 4.5.5.4
Start:
01:00
End:
01:10
Changelog:
[Content Related]
- Tray notifications on admin notices
- Tray notifications when someone whisper you the first time
- Added a small timer to the Strategic Point Manager
- Added a big timer on maps when a "Strategic Point" is running
- Added "Strategic Point of Maelstorm Desert" in "Maelstrom Desert"
- Added "Infected Crystal" Crystal System in "Infected Area"
- Added "Ruined Crystal" Crystal System in "Ruined City"
- Removed the [Rage] mode of "NGC Co-Leader" in "Violet Cave"
- Added "NGC Leader" boss as random spawn on kill of "Heavy Coated Energy Core" in "Mirny Pit"
- Added 4 new missions in "Mirny Pit"
[Performance / Visual Related]
- The flame flicker effect of "Black Robot" is reduced
[Balance Related]
- Reduced the Warpoint Reward of "NGC Strategic Point" in "Floating Lake" from 600 to 300
- Reduced the Warpoint Reward of "NGC Mothership" in "NGC Marine Laboratory" from 600 to 300
- Reduced the attack radius of "RM-230"
[Bugfix]
- Fixed the respawn time of "NGC Quetzalcoatl"
- Fixed a time calculation bug on the popups by boss spawns
- Fixed a bug making it the Leader able to take over an [Outpost War].
- Fixed several bugs causing crashes (some of them are experimental)
[Misc]
- Updated the debugging information collector library
- HP preview of Mothership and Strategic Point System has now a accuracy of 100 steps instead of 10 steps
- Added Antivirus license to our main executables for less false positive issues