Date:
19.03.2015
Version:
4.5.4.6 -> 4.5.4.8
Start:
23:50
End:
23:55
Changelog:
- Added an invisible/black fading of dead monsters
- Overworked the Model Render System
- Removed unused/not required library (cleanup)
Explanation:
- small FPS improvements in the City
- Models are now fully rendered by the GFX (Improved GFX support)
- Complex/Big models might cannot be rendered on old GFX (System notification is given) You might set Render level down to 2 or 1 to fix it.