Date:
03.08.2018
Version:
5.0.2.1 -> 5.1.0.2
Start:
03:00
End:
17:00
[Feature]
- Adding "/Countdown [Second]" command for Leader/Staff
-- Automatically starts a countdown on the same map such as all linked maps e.g. for gate rushs
- Adding "/CountdownAll [Second]" command for Leader/Staff
-- Similar to the other, but on all maps except cities
- Adding "/Countdownstop" command for Leader/Staff
-- Aborts running countdown
- Gears on war-maps have a dead notification with a 30 second timer
- Gears being AFK outside of town for more than 2 hours will get disconnected
- Users Killcount on Monster/Gears are now cached up to 30 minutes
- Assist Kill
-- WP is shared with all participants
-- Killmark is rewarded to the one with killing shot
- Collision Damage is now applied during PVP
-- The recent attacker gets the kill if died of collision
[Performance]
- Added several Improvements
- Improved Server Infrastructure
-- Overworked Server Object Handling like Monsters/Users
- Further improvement of Threading and Synchronisation
- Overworked Server Database communication
-- New threading/synchronisation approaches
-- New validation/errorhandling
- Improved Random Generator
- Ensure usage of STD functions
- Removed several unused functions
- Improved Collision Checks for rockets
- Overworked Effect/Object management
- Automatic Detection/Validation of on-the-fly Patches
- Overworked usage of several DirectX Types
- Overworked Object Synchonisation approaches
- Improved Animation Timing Algorithm
- Improved Character Model management
[Security]
- Overworked Network System
-- Using new Cryption Techniques
-- Using crypted Session Key Exchange
-- Improved handling of multiple messages
-- Overworked Opcode Management
- Replaced Algorithms behind several Hashing/Crypting functions
- Tweaked Sky-Fighter Hackshield
[Bugfix]
- Fixed several bugs/crashes
- Fixed Return Auction System
- Fixed trading of specific item kinds/counts
- Empty whisper messages wont trigger a Notification anymore
- Fixed Mass-COH
- Fixed repeated primary shot in specific condition
- Fixed startposition on Tutorial Map
- Fixed an crash at specific condtions of the inventory
- Fixed an truncation issue of the chat
- Fixed Whisper Chat minimize button
- Fixed mail reading
- Fixed Anisotropic Level at Low Quality
- When changing the map, user of previous map wont be seen anymore incorrectly.
- Improved/cleaned Skill management
- Fixed an issue of target skills
- Warehouse Scrollbar position fixed after changing resolution
- Fixed Trade Center shown remaining time
- Fixed Sp recovery when statting spirit
- Fixed camera movement at takeoff
- Fixed a bug where Skill Socket usage could cause a crash
- Users will now instantly see spawning monsters on a new booting Monster Server
- Fixed Sound spam on multitarget skill
- Fixed a issue where monsters warp through the map with incorrect model
- Fixed an exploit allowing to move during Rolling
- Ranking is rendered correctly after resolution change
[Interface]
- Return Auction / Market Center will show now correct Itemnames
- P.E.T.s Sockets are now currently rendered
- Inventory Item Amounts are now shorten
-- 1.000.000.000 -> 1B
-- 1.000.000 -> 1M
-- 1.000 -> 1K
- Ensure correct usage of all 6 gear-stats in Select/Create/Info Window
- Create Gears now with Enter Key
- Improved handling of messages / timed messages
- Level/SkyLevel are now correctly updated in the Brigade Infos
[Graphic]
- Improved Water Texture generation/usage
[Misc]
- Booster is correctly starting/ending it's sound effect during boost.
- Using newest Windows SDK
- Using new Compiler
- Using new Cryption Software